![]() And then also it just does have to be a cultural fit. But I always felt that we always want to be a service to our people that have been with us. "I guess, maybe the number can be large enough and that would be fine for you. And then ultimately what they then said is: 'Well, yeah, I mean, we're just having a real hard time hiring people right now, so it would be great to be able to just buy your studio, then we can take all your people and put them on our projects'. "They said: 'Well, have you ever thought about being acquired?' I said: 'Yeah, of course'. Urquhart was having lunch with one of the publisher's key figures, who revealed it wasn't truly interested in allowing the studio to continue with its own projects. He revealed that Obsidian was approached by another major publisher before signing with Microsoft in 2018. There has to be absolute clarity in that," said Urquhart. And there has to be an understanding of why they're purchasing you. The co-founder of the Californian studio behind The Outer Worlds spoke openly about some of his experiences with publishers and why Obsidian ultimately decided to join Microsoft's in-house studio group at GI Live: London earlier this month. The key to good game development acquisitions - from the perspective of the acquired studio - is finding a partner who is "all-in" on your studio and your game, says Obsidian Entertainment CEO Feargus Urquhart. To learn more about Something Wicked Games, please visit and follow the studio on YouTube, Twitter, Instagram and Facebook. #Obsidian games full#Currently staffed with 12 developers, the studio hopes to achieve a full roster between 65-70 as development continues to ramp up. Headquartered in the capital region of Washington, D.C., Something Wicked Games is fully remote and hiring across all positions. “Our first project, Wyrdsong, has been my dream game for some time now, and I’m thrilled to finally share it today.”ĭeveloped on Unreal Engine 5, Wyrdsong immerses fans in a dark historical fantasy where every decision has a consequence, both in this world and others yet to be discovered. “Our goal with Something Wicked Games is to utilize our independence and creative autonomy to create the next evolution of open world RPGs,” said Something Wicked Games CEO and Founder Jeff Gardiner. Staples’ 15-year tenure at Obsidian was highlighted with his Design Director role on The Outer Worlds, as well as his work as Lead Level Designer on Fallout: New Vegas. The studio’s talent roster also includes Co-Founder & Design Director Charles Staples (Obsidian Entertainment). Before making the difficult choice to leave Bethesda Game Studios following a 15-year career, Gardiner’s efforts on Fallout 76 saw its transformation into one of the most successful, robust examples of the games-as-a-service model. ![]() ![]() Gardiner served as lead producer and project lead across several of Bethesda’s flagship titles in the Fallout and The Elder Scrolls franchises. Gardiner’s career in games boasts some of the most well known franchises in the RPG space. Players will be challenged to question both their reality and the choices they make as Wyrdsong is set to expand, question, and re-define aspects of what makes up the current Role Playing Game genre. Wyrdsong is an occult historical fantasy RPG set in a fictionalized Portugal in the middle ages. Today’s announcement is coupled by an animatic teaser trailer for the studio’s first game, Wyrdsong. ![]() Their first game, an open world AAA preternatural RPG, Wyrdsong, is currently in development. With initial seed funding of $13.2mm from NetEase, Something Wicked Games is a new, globally dispersed AAA games studio with creative and leadership talent from The Elder Scrolls V: Skyrim, Fallout: New Vegas, Fallout 4, The Outer Worlds and more. 23, 2022) - Something Wicked Games, a brand-new studio from 15-year Bethesda Game Studios veteran Jeff Gardiner was just revealed at Gamescom’s Opening Night Live. Industry Veterans From Bethesda Game Studios and Obsidian Entertainment Form New Game Studio, Something Wicked Games, and Announce Wyrdsong, a New Preternatural Open World AAA RPG Something Wicked Games’ seed funding exceeds $13mm for its flagship AAA RPG and includes industry talent from the world’s most successful RPG franchises Cologne, Germany (Aug. ![]()
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